We need to talk - LD47
A downloadable game for Windows and Linux
“We need to talk” is a short narrative-driven game, a mixture of dialogue and card games.
At any stage of the dialogue you can use a card to open new speech options. The game was inspired by dialogues in “Disco Elysium” and “Fallout New Vegas”. It has a branching dialogue tree and 3 endings. The only way to win the game is to be honest with yourself.
The game was created in 48 hours for Ludum Dare 47 Compo by Stanislav Demchenko.
I used some preexisting code written by myself for dialogues. Other than that everything was created from scratch.
Tools used:
Unity3D
Houdini (Modeling)
Adobe Photoshop (UI)
Cubase (Music)
Adobe Audition (Sound design)
DSP Motion (Sound generation)
Mixamo (Rigging and animation)
Status | Prototype |
Platforms | Windows, Linux |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | Bereg |
Genre | Visual Novel |
Made with | Unity |
Tags | Ludum Dare, Ludum Dare 47, Meaningful Choices, Nonlinear, Story Rich |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Links | Ludum Dare |
Download
Install instructions
Unzip and run.
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